Headlines | Linux | Apps | Coding | BSD | Admin | News
Information for Linux System Administration 

Interview: Inside the making of Scorched 3D


'Try to keep the project varied and get it out to the public quickly' is a lesson Gavin learned while developing this project. I've also found that getting a working version up quickly makes it possible to retain your motivation much longer.
Gavin Camp, a 26-year-old software engineer in Scotland, UK, took this simple duel game as the model for Scorched 3D, which is, as its title suggests, a remake of Scorched Earth punched up with 3D graphics. He also included the ability for up to two dozen people to play at once across a LAN or the Internet. Scorched 3D was originally developed under Windows, but the source code has since been modified so it runs on Linux and other platforms.

Camp recently talked to the O'Reilly Network about the requirements of translating the 2D gameplay of Scorched Earth into the 3D realm.
 read more | mail this link | score:3301 | -Ray, February 16, 2004
More Programming articles...

Abstract Art on stretched canvas

coding headlines

Tutorial: Create an NFS-like Storage Server with GlusterFS on Ubuntu 12.10

perl1line.txt: A handy Perl script collection

Apache2, mod_rewrite tutorial: Redirect requests by device

Bash Functions

Basic awk lesson

Dzil: a casual walkthrough of Dist::Zilla


Firefox sidebar

Site map

Site info

News feed


(to post)


Articles are owned by their authors.   © 2000-2012 Ray Yeargin